/* ------------------------------------------------------------------
 * GEM - Graphics Environment for Multimedia
 *
 *  Copyright (c) 2002-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at
 *     zmoelnig@iem.at
 *  For information on usage and redistribution, and for a DISCLAIMER
 *  OF ALL WARRANTIES, see the file, "GEM.LICENSE.TERMS"
 *
 *  this file has been generated...
 * ------------------------------------------------------------------
 */

#ifndef _INCLUDE__GEM_OPENGL_GEMGLEVALMESH1_H_
#define _INCLUDE__GEM_OPENGL_GEMGLEVALMESH1_H_

#include "Base/GemGLBase.h"

/*
 CLASS
        GEMglEvalMesh1
 KEYWORDS
        openGL  0
 DESCRIPTION
        wrapper for the openGL-function
        "glEvalMesh1( GLenum mode, GLint i1, GLint i2)"
 */

class GEM_EXTERN GEMglEvalMesh1 : public GemGLBase
{
  CPPEXTERN_HEADER(GEMglEvalMesh1, GemGLBase);

public:
  // Constructor
  GEMglEvalMesh1 (t_float, t_float, t_float);   // CON

protected:
  // Destructor
  virtual ~GEMglEvalMesh1 ();
  // check extensions
  virtual bool isRunnable(void);

  // Do the rendering
  virtual void  render (GemState *state);

  // variables
  GLenum        mode;           // VAR
  virtual void  modeMess(t_float);      // FUN

  GLint i1;             // VAR
  virtual void  i1Mess(t_float);        // FUN

  GLint i2;             // VAR
  virtual void  i2Mess(t_float);        // FUN


private:

  // we need some inlets
  t_inlet *m_inlet[3];

  // static member functions
  static void    modeMessCallback (void*, t_float);
  static void    i1MessCallback (void*, t_float);
  static void    i2MessCallback (void*, t_float);
};
#endif // for header file
