#include <BMesh2DInteractionCpData.h>
◆ BMesh2DInteractionCpData() [1/3]
| BMesh2DInteractionCpData::BMesh2DInteractionCpData |
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◆ ~BMesh2DInteractionCpData()
| virtual BMesh2DInteractionCpData::~BMesh2DInteractionCpData |
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inlinevirtual |
◆ BMesh2DInteractionCpData() [2/3]
◆ BMesh2DInteractionCpData() [3/3]
| BMesh2DInteractionCpData::BMesh2DInteractionCpData |
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int |
pid, |
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int |
tid |
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) |
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◆ getPID()
| int BMesh2DInteractionCpData::getPID |
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◆ getTID()
| int BMesh2DInteractionCpData::getTID |
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◆ loadCheckPointData()
| void BMesh2DInteractionCpData::loadCheckPointData |
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istream & |
ist | ) |
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virtual |
◆ saveCheckPointData()
| void BMesh2DInteractionCpData::saveCheckPointData |
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ostream & |
ost | ) |
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virtual |
◆ saveSnapShotData()
| void BMesh2DInteractionCpData::saveSnapShotData |
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ostream & |
ost | ) |
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virtual |
◆ set() [1/2]
◆ set() [2/2]
| void BMesh2DInteractionCpData::set |
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int |
pid, |
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int |
tid |
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) |
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◆ m_ap
| Vec3 BMesh2DInteractionCpData::m_ap |
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private |
◆ m_pid
| int BMesh2DInteractionCpData::m_pid |
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private |
◆ m_tid
| int BMesh2DInteractionCpData::m_tid |
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private |
The documentation for this class was generated from the following files: