#include <EEdge2DInteraction.h>
◆ EEdge2DInteraction() [1/2]
| EEdge2DInteraction::EEdge2DInteraction |
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◆ EEdge2DInteraction() [2/2]
◆ ~EEdge2DInteraction()
| EEdge2DInteraction::~EEdge2DInteraction |
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◆ calcForces()
| void EEdge2DInteraction::calcForces |
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◆ isInner()
| bool EEdge2DInteraction::isInner |
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◆ m_edge
| Edge2D* EEdge2DInteraction::m_edge |
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◆ m_inner_flag
| bool EEdge2DInteraction::m_inner_flag |
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flag showing if particle is in the inner area of the local particle array - needed for global force summation
Referenced by EEdge2DInteraction(), and isInner().
◆ m_k
| double EEdge2DInteraction::m_k |
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private |
◆ m_p
The documentation for this class was generated from the following files: