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| void | append (int i, int t, float r, float m, const Vec3 &p, const Vec3 &v, const Vec3 &f) |
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| void | append (int i, int t, float r, float m, const Vec3 &p, const Vec3 &v, const Vec3 &f, const Vec3 &av) |
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| void | reserve (int n, bool rot=true) |
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◆ append() [1/2]
| void ParticleData::append |
( |
int |
i, |
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int |
t, |
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float |
r, |
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float |
m, |
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const Vec3 & |
p, |
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const Vec3 & |
v, |
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const Vec3 & |
f |
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) |
| |
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inline |
◆ append() [2/2]
| void ParticleData::append |
( |
int |
i, |
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int |
t, |
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float |
r, |
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float |
m, |
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const Vec3 & |
p, |
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const Vec3 & |
v, |
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const Vec3 & |
f, |
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const Vec3 & |
av |
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) |
| |
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inline |
◆ reserve()
| void ParticleData::reserve |
( |
int |
n, |
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bool |
rot = true |
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) |
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inline |
◆ angvel
| Arr3 ParticleData::angvel |
◆ force
◆ id
◆ mass
◆ pos
◆ q1
◆ q2
◆ q3
◆ q4
◆ rad
◆ tag
◆ vel
The documentation for this struct was generated from the following file: