include_directories(
	${GLEXT_INCLUDE_DIR}
	${OPENGL_INCLUDE_PATH}
)

link_libraries (
	piglitutil_${piglit_target_api}
	${OPENGL_gl_LIBRARY}
)

piglit_add_executable (gl-1.0-user-clip-all-planes user-clip-all-planes.c)
piglit_add_executable (gl-1.0-beginend-coverage beginend-coverage.c)
piglit_add_executable (gl-1.0-blend-func blend.c)
piglit_add_executable (gl-1.0-dlist-beginend dlist-beginend.c)
piglit_add_executable (gl-1.0-dlist-bitmap dlist-bitmap.c)
piglit_add_executable (gl-1.0-dlist-materials dlist-materials.c)
piglit_add_executable (gl-1.0-dlist-shademodel dlist-shademodel.c)
piglit_add_executable (gl-1.0-drawbuffer-modes drawbuffer-modes.c)
piglit_add_executable (gl-1.0-drawpixels-color-index drawpixels-color-index.c)
piglit_add_executable (gl-1.0-drawpixels-depth-test drawpixels-depth-test.c)
piglit_add_executable (gl-1.0-drawpixels-stencil-test drawpixels-stencil-test.c)
piglit_add_executable (gl-1.0-edgeflag edgeflag.c)
piglit_add_executable (gl-1.0-edgeflag-const edgeflag-const.c)
piglit_add_executable (gl-1.0-edgeflag-quads edgeflag-quads.c)
piglit_add_executable (gl-1.0-empty-begin-end-clause empty-begin-end-clause.c)
piglit_add_executable (gl-1.0-fpexceptions fpexceptions.c)
piglit_add_executable (gl-1.0-front-invalidate-back front-invalidate-back.c)
piglit_add_executable (gl-1.0-logicop logicop.c)
piglit_add_executable (gl-1.0-long-dlist long-dlist.c)
piglit_add_executable (gl-1.0-long-line-loop long-line-loop.c)
piglit_add_executable (gl-1.0-ortho-pos orthpos.c)
piglit_add_executable (gl-1.0-no-op-paths no-op-paths.c)
piglit_add_executable (gl-1.0-polygon-line-aa polygon-line-aa.c)
piglit_add_executable (gl-1.0-push-no-attribs push-no-attribs.c)
piglit_add_executable (gl-1.0-rastercolor rastercolor.c)
piglit_add_executable (gl-1.0-read-cache-stress-test read-cache-stress-test.c)
piglit_add_executable (gl-1.0-readpixsanity readpix.c)
piglit_add_executable (gl-1.0-readpixels-oob readpixels-oob.c)
piglit_add_executable (gl-1.0-rendermode-feedback rendermode-feedback.c)
piglit_add_executable (gl-1.0-scissor-bitmap scissor-bitmap.c)
piglit_add_executable (gl-1.0-scissor-clear scissor-clear.c)
piglit_add_executable (gl-1.0-scissor-copypixels scissor-copypixels.c)
piglit_add_executable (gl-1.0-scissor-depth-clear scissor-depth-clear.c)
piglit_add_executable (gl-1.0-scissor-depth-clear-negative-xy scissor-depth-clear-negative-xy.c)
piglit_add_executable (gl-1.0-scissor-many scissor-many.c)
piglit_add_executable (gl-1.0-scissor-offscreen scissor-offscreen.c)
piglit_add_executable (gl-1.0-scissor-polygon scissor-polygon.c)
piglit_add_executable (gl-1.0-scissor-stencil-clear scissor-stencil-clear.c)
piglit_add_executable (gl-1.0-simple-readbuffer simple-readbuffer.c)
piglit_add_executable (gl-1.0-spot-light spot-light.c)
piglit_add_executable (gl-1.0-swapbuffers-behavior swapbuffers-behavior.c)
piglit_add_executable (gl-1.0-texgen texgen.c)
piglit_add_executable (gl-1.0-textured-triangle textured-triangle.c)

# vim: ft=cmake:
