/* bound.cc * Bezier bounding-box computation. */ #include #include #include "bound.h" #include "triple.h" #include "bbox.h" namespace camp { const double Fuzz2 = 1000.0 * DBL_EPSILON; const double Fuzz = sqrt(Fuzz2); const unsigned maxdepth = DBL_MANT_DIG; } // namespace camp namespace run { double norm(double *a, size_t n) { double result = 0.0; for (size_t i = 0; i < n; ++i) { double v = a[i] < 0 ? -a[i] : a[i]; if (v > result) result = v; } return result; } } namespace camp { double cornerbound(double *P, double (*m)(double, double)) { double b=m(P[0],P[3]); b=m(b,P[12]); return m(b,P[15]); } double controlbound(double *P, double (*m)(double, double)) { double b=m(P[1],P[2]); b=m(b,P[4]); b=m(b,P[5]); b=m(b,P[6]); b=m(b,P[7]); b=m(b,P[8]); b=m(b,P[9]); b=m(b,P[10]); b=m(b,P[11]); b=m(b,P[13]); return m(b,P[14]); } double bound(double *P, double (*m)(double, double), double b, double fuzz, int depth) { b=m(b,cornerbound(P,m)); if(m(-1.0,1.0)*(b-controlbound(P,m)) >= -fuzz || depth == 0) return b; --depth; fuzz *= 2; Split c0(P[0],P[1],P[2],P[3]); Split c1(P[4],P[5],P[6],P[7]); Split c2(P[8],P[9],P[10],P[11]); Split c3(P[12],P[13],P[14],P[15]); Split c4(P[12],P[8],P[4],P[0]); Split c5(c3.m0,c2.m0,c1.m0,c0.m0); Split c6(c3.m3,c2.m3,c1.m3,c0.m3); Split c7(c3.m5,c2.m5,c1.m5,c0.m5); Split c8(c3.m4,c2.m4,c1.m4,c0.m4); Split c9(c3.m2,c2.m2,c1.m2,c0.m2); Split c10(P[15],P[11],P[7],P[3]); double s0[]={c4.m5,c5.m5,c6.m5,c7.m5,c4.m3,c5.m3,c6.m3,c7.m3, c4.m0,c5.m0,c6.m0,c7.m0,P[12],c3.m0,c3.m3,c3.m5}; b=bound(s0,m,b,fuzz,depth); double s1[]={P[0],c0.m0,c0.m3,c0.m5,c4.m2,c5.m2,c6.m2,c7.m2, c4.m4,c5.m4,c6.m4,c7.m4,c4.m5,c5.m5,c6.m5,c7.m5}; b=bound(s1,m,b,fuzz,depth); double s2[]={c0.m5,c0.m4,c0.m2,P[3],c7.m2,c8.m2,c9.m2,c10.m2, c7.m4,c8.m4,c9.m4,c10.m4,c7.m5,c8.m5,c9.m5,c10.m5}; b=bound(s2,m,b,fuzz,depth); double s3[]={c7.m5,c8.m5,c9.m5,c10.m5,c7.m3,c8.m3,c9.m3,c10.m3, c7.m0,c8.m0,c9.m0,c10.m0,c3.m5,c3.m4,c3.m2,P[15]}; return bound(s3,m,b,fuzz,depth); } double cornerboundtri(double *P, double (*m)(double, double)) { double b=m(P[0],P[6]); return m(b,P[9]); } double controlboundtri(double *P, double (*m)(double, double)) { double b=m(P[1],P[2]); b=m(b,P[3]); b=m(b,P[4]); b=m(b,P[5]); b=m(b,P[7]); return m(b,P[8]); } double boundtri(double *P, double (*m)(double, double), double b, double fuzz, int depth) { b=m(b,cornerboundtri(P,m)); if(m(-1.0,1.0)*(b-controlboundtri(P,m)) >= -fuzz || depth == 0) return b; --depth; fuzz *= 2; Splittri s(P); double l[]={s.l003,s.l102,s.l012,s.l201,s.l111, s.l021,s.l300,s.l210,s.l120,s.l030}; b=boundtri(l,m,b,fuzz,depth); double r[]={s.l300,s.r102,s.r012,s.r201,s.r111, s.r021,s.r300,s.r210,s.r120,s.r030}; b=boundtri(r,m,b,fuzz,depth); double u[]={s.l030,s.u102,s.u012,s.u201,s.u111, s.u021,s.r030,s.u210,s.u120,s.u030}; b=boundtri(u,m,b,fuzz,depth); double c[]={s.r030,s.u201,s.r021,s.u102,s.c111, s.r012,s.l030,s.l120,s.l210,s.l300}; return boundtri(c,m,b,fuzz,depth); } double ratiobound(triple z0, triple c0, triple c1, triple z1, double (*m)(double, double), double (*f)(const triple&)) { double MX=m(m(m(-z0.getx(),-c0.getx()),-c1.getx()),-z1.getx()); double MY=m(m(m(-z0.gety(),-c0.gety()),-c1.gety()),-z1.gety()); double Z=m(m(m(z0.getz(),c0.getz()),c1.getz()),z1.getz()); double MZ=m(m(m(-z0.getz(),-c0.getz()),-c1.getz()),-z1.getz()); return m(f(triple(-MX,-MY,Z)),f(triple(-MX,-MY,-MZ))); } double bound(triple z0, triple c0, triple c1, triple z1, double (*m)(double, double), double (*f)(const triple&), double b, double fuzz, int depth) { b=m(b,m(f(z0),f(z1))); if(m(-1.0,1.0)*(b-ratiobound(z0,c0,c1,z1,m,f)) >= -fuzz || depth == 0) return b; --depth; fuzz *= 2; triple m0=0.5*(z0+c0); triple m1=0.5*(c0+c1); triple m2=0.5*(c1+z1); triple m3=0.5*(m0+m1); triple m4=0.5*(m1+m2); triple m5=0.5*(m3+m4); b=bound(z0,m0,m3,m5,m,f,b,fuzz,depth); return bound(m5,m4,m2,z1,m,f,b,fuzz,depth); } } // namespace camp